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Reference

  • Books: From Writer to Reader by Howard Greenfeld (1989)

    score: 6 of 10 [6/10]

    "Greenfeld provides a concise and up-to-date overview of the process of taking a book from the author's manuscript to a book on the shelves and all the processes in between."

  • Elements of Editing, The: A Modern Guide for Editors and Journalists by Arthur Plotnik (1997)

    score: 8 of 10 [8/10]

    "The Elements of Editing provides an excellent overview of the editing business for the novice and a handy resource of information for the established editor. The bibliography and the many terms succinctly defined make this a valuable tool that should always be within reach from the editor's chair."

  • Elements of Grammar, The by Margaret Shertzer (1986)

    score: 4 of 10 [4/10]

    "For those who use the USGPO style manual, this may be a great quick reference, but anyone else should look to other sources for their information."

  • Elements of Style, The by William Strunk Jr., Elwyn Brooks White, Charles Osgood (1979)

    score: 7 of 10 [7/10]

    "Reading Strunk and White frequently will help keep your mind on track -- subconsciously alerting you to possible problems in your writing. Just be sure you know enough modern usage to be able to discern how much weight to give each rule."

  • How to Write Science Fiction and Fantasy by Orson Scott Card (1990)

    score: 9 of 10 [9/10]

    "Card does for science fiction and fantasy what Rust Hills does for the short story as a form in Writing in General and the Short Story in Specific."

  • On Writing Well: An Informal Guide to Writing Nonfiction by William Zinsser (1994)

    score: 8 of 10 [8/10]

    "Zinsser urges writers to create simple, elegant sentences. If it is not a sentence you wouldn't say to your friends over lunch, then you probably shouldn't write it in your article."

  • Science Fiction Writers of America Handbook: The Professional Writer's Guide to Writing Professionally (1990)

    score: 7 of 10 [7/10]

    "The handbook picks up where all the how-to-write books leave off. It assumes that the reader has the skills and potential to become a professional and gives detailed advice on contracts, copyrights, payments and royalties, self-promotion, agents, and many other aspects of the writing business."

  • So, You Wanna Be a Comic Book Artist?: How to Break into Comics! The Ultimate Gide for Kids by Philip Amara (2001)

    score: 5 of 10 [5/10]

    "In reading So, You Wanna Be a Comic Book Artist?, I got that same feeling that I had heard all this advice before, and I realized that the advice you give to a writer or an illustrator probably applies to just about any creative endeavor."

  • Write It Right: A Little Blacklist of Literary Faults by Ambrose Bierce (1986)

    score: 3 of 10 [3/10]

    "I would not recommend this book to any looking for a modern usage guide. In fact, I don't see a good reason to recommend Write it Write, except to linguists studying changes in English."

  • Writing in General and the Short Story in Particular by Rust Hills (1987)

    score: 9 of 10 [9/10]

    "Hills organized his personal ponderings and observations about the short story from his years of experience as an editor into this concise reference about the short story as a literary form."

    Average score: 6.60